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update to Destiny before House of Wolves

Bungie promises another update to Destiny before House of Wolves, makes lots of spaceship puns

Update 1.1.1 arrived on Destiny last week to surprisingly wide acclaim, however Bungie isn’t resting on its laurels, promising another update to Destiny before House of Wolves. The House of Wolves expansion DLC is expected to be unleashed sometime between April and June of this year, so this next major update would need to be big enough to tide players over for another month or two. While Bungie stopped short of explicitly mentioning anything included in the next update, the blog post did appear to make a lot of references to the ships in the game and associated metaphors: “Now that 1.1.1 has been tucked in below decks, we can line up the next “release candidate” for final approach.” “But, before the House of Wolves begins its own descent through the stratosphere with precious cargo in tow, you can expect another Destiny Update to come in for a landing.” “I’m going ...

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spending 3 hours on Destiny everyday

Players are spending 3 hours on Destiny everyday, says Bungie

Bungie has come out with some interesting statistics at a panel held at GDC 2015, stating that there are currently 17 million players registered on its blockbuster game, Destiny, and that players are spending 3 hours on Destiny everyday, on average, a huge number when you factor in just casual players. Even Bungie is a little surprised by the average playtime statistic – John Hopson of Bungie says that Bungie had originally only expected players to play 39 minutes each session. And what are players doing during their 3 hours of gameplay everyday? Well, according to another slide shown at the panel, Destiny players are spending most of their time playing Strikes, closely followed by Story missions, and perhaps most interestingly, the Tower social space. Bungie also divulged an interesting nugget of information during their panel, which was that they knew about the infamous loot cave before Destiny was even released, expect ...

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Star Wars Battlefront gameplay footage

Star Wars Battlefront is being shown off behind closed doors to retailers; enter E3

Star Wars Battlefront. Those three words have sent shivers down my spine (the good kind) ever since I laid eyes on the teaser trailer that was shown at EA‘s E3 2013 press conference. We’ve seen previous little about the DICE developed game, and while we have little doubt that the game is probably going to live up to its namesake, we can’t help but want to see more. EA executive, Peter Moore, isn’t exactly helping: A GREAT show with my friends/partners @GameStop. Superb ovation for latest game play footage on @starwars Battlefront pic.twitter.com/mrGAHcT7VK — Peter Moore (@petermooreEA) March 3, 2015 From what we can tell, Moore has just spend the day showing off Star Wars Battlefront to retailers like Gamestop presumably to get them excited for the game’s release. Whether the public is going to get a glimpse of this footage is anyone’s guess, but we’re sure to see more at this ...

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Twitch Plays Halo

Twitch Plays Halo is ambitious, but surprisingly not completely rubbish

The whole “Twitch Plays” craze has amused the Internet for quite some time now, spawning all sorts of unusual ways to either interact with a game as a collective, or watch a fish direct how a game unfolds. The latest game to get the “Twitch Plays” treatment is the original Halo, and so far, the Twitch Plays Halo effort is actually surprisingly impressive. The collective has managed to get past the entire first level, which in itself is a pretty amazing feat. Check out the feed below if you’re interested in seeing how they’re going: Watch live video from TwitchPlaysHalos on www.twitch.tvUnfortunately, it appears they’ve hit a temporary roadblock as they need to enter the Warthog, but the parser controlling the motions filters each command individually, meaning any even multiples of the press “e” (used for entering and exiting vehicles) are causing the Master Chief to end up outside of the ...

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GTA V Online Heists

Rockstar finally announces that GTA V Online Heists will be available March 10 for consoles, later for PC

It’s like waiting for a whole new game, and for how long we’ve waited, it better hope it’s like one. Rockstar Games has finally announced that GTA V Online Heists are coming and given it a solid released date: March 10th, but only for consoles. Sorry PC gamers, along with today’s announcement about Heists, Rockstar also announced that the PC version of the game is going to be delayed again, this time till April 14th this time. On the plus side, you’ll have access to Heists as soon as the game launches, and Rockstar has given everyone who preordered the PC version an additional $200,000 in-game cash to use in GTA Online as a token of goodwill.  I know I can’t wait until Heists are available – I definitely found them to be the most interesting parts of the story missions, especially weighing up cost and benefits of the accomplices you ...

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Xbox One price

Pachter: Xbox One price “will never go back up” from $349

The Xbox One had a pretty shaky opening year, trailing its direct competitor, the PS4, in sales for almost the entire year. Thankfully, Microsoft eventually realized that not everybody needed a Kinect, taking that out of the standard bundle, and following that up with a $50 discount, bringing its price down to $349. That price was introduced as a temporary price for Thanksgiving, but on January 16th, a statement was made that “Effective tomorrow, we have a special promotional pricing of $349”. One would think that this is just a continuation of that Thanksgiving deal, but games industry analyst Michael Pachter doesn’t think so. “It’s not officially a price cut – it’s promotional pricing. This allows the retailer to advertise regularly $399 and now it’s $349, but I have a feeling it will never go back up.” says Pachter And Pachter thinks it’s a lot to do with the way ...

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Day One patch for Evolve

3GB Day One patch for Evolve will improve loading times

One of my biggest gripes from my short time playing pre-release Evolve was the absolutely ridiculous loading times – as a good friend of mine puts it, Evolve has a loading screen, for its loading screen, for its loading screen. Thankfully, Turtle Rock Studios has been listening and will be releasing a Day One patch for Evolve which mainly deals with the matter of loading screens and should hopefully deal with the excessive tedium. Apart from that, the 3GB patch apparently deals with some bugs from the Alpha and Beta, adds some balancing between Hunters and Monsters and also adds compatibility with the mobile version of Evolve. While I was slightly adamant about Evolve after the Alpha, 2K and Turtle Rock have made giant strides to make the game more polished and content-filled, and I can’t wait to see reviews of the game start to roll in after February 10th. Are ...

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games are actually still too hard to learn

EA’s Richard Hilleman thinks “games are actually still too hard to learn”

“Our games are actually still too hard to learn” – Richard Hilleman, EA chief creative officer The D.I.C.E. Summit has come and gone again with much the same fanfare as every year, but we are left with the above quote that Hilleman dropped in response to a query why controller layouts can’t stay the same for future games and different franchises. Continuing after the above quote, Hilleman says: “The average player probably spends two hours to learn how to play the most basic game… And asking for two hours of somebody’s time – most of our customers, between their normal family lives – to find two contiguous hours to concentrate on learning how to play a video game is a big ask.” It’s obviously a pretty loaded statement, particularly considering that most hardcore gamers think game developers and publishers have already dumbed-down games significantly for casual gamers already. And if we’re even more honest, ...

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Xbox One screenshot feature

Phil Spencer gives us a taste of what the Xbox One screenshot feature will look like

We know that the Xbox One screenshot feature is coming sometime early this year, but Xbox has been reluctant to give a solid date as for when it will become available – according to Xbox boss Phil Spencer, it is “a little more technically challenging” that originally thought. Considering The PS4 has had screenshot capabilities since day one (which is over a year ago now), this is a little difficult to swallow, but at least we know they are working on it. In fact, Spencer even posted an image on his Twitter yesterday (above), which shows how the highly anticipated screenshot feature is likely to work whenever it is released. While it takes the same control format as the quick video record, which saves the last 30 seconds of gameplay, I’m unsure how well this kind of screenshot feature is going to work. My primary gripe is that it’s going to ...

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xbox one february update

Xbox One February update gets detailed, includes controller and party chat updates

After a short hiatus over the Holiday Season, it appears the Xbox team is ready to roll out their first system update of 2015, the Xbox One February update. In it looks like only a handful of minor changes, but for those who use an Xbox One day-in and day-out, these changes are likely to make a world of difference. Check out the video of Major Nelson detailing the new updates:  Probably the biggest of the updates relate to the controller updates and the transparency of the home screen tiles. The controller updates should now allow gamers to connect to the Xbox One in “about two seconds”, a marketed improvement over the previous 4-5 seconds you would normally have to wait. Also, the transparency update should pair nicely with the custom background update that was dropped late last year, and allow you to see those backgrounds that you painstakingly earned. And ...

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