Ryse: Son of Rome has seen mixed reviews since its release as a launch title for the Xbox One. While it was lauded for its graphical prowess, thanks to developer Crytek‘s incredible graphics engine, CryEngine, it was often decried for having repetitive combat and a lacking story. Still, that appears not to be the main concern of Crytek who says the Xbox One’s poor sales performance (relative to the PS4), is the reason they aren’t pulling the trigger yet on its sequel, Ryse 2.
In an interview with Eurogamer, when questioned whether Crytek’s recent financial issues have been influenced by a failed deal with Microsoft for publisher exclusivity of the Ryse 2 IP, Crytek’s counder and CEO, Cevat Yerli, said:
“No. We have a good relationship with Microsoft. We are constantly looking at what we can do together. We are not 100 per cent happy with Xbox One sales right now. So we want to wait till the current gen and next gen catches up. For Ryse 2, we aren’t saying it’s cancelled. It’s our IP. It just has to wait for the right timing. And the right timing means higher installed base across next-gen.”
Of course, this opens then door for Crytek to explore different platforms, most notably PS4, and of course we had news yesterday of Ryse: Son of Rome breaking Xbox One exclusivity to come to PC. Yerli goes on to defend all the rumours that have surrounded Crytek and its sale of the Homefront Revolution IP and Crytek UK:
“That helped us in two ways: it was a strategic sell as well as downsizing costs so we are better equipped towards a future of games as a service… The primary cause was the transformation. We’re observing where the industry is going.”
What do you think about Crytek’s situation and the fact Ryse 2 is going to be delayed till the Xbox One sells better? Let us know your thoughts.